Fundamentals of Game Design

3rd Edition

Ernest Adams
eISBN-13: 9780133435702

eBook Features

Already purchased in store?
or
Rent or Buy from $ 55.99 USD
Note: We do not guarantee supplemental material with textbooks (e.g. CD's, Music, DVD's, Access Code, or Lab Manuals)

Additional Book Details

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Sold By Pearson Education
ISBNs 9780321929679, 9780321929679, 0321929675, 9780133435702, 0133435709
Language English
Number of Pages 578
Edition 3rd